Car/App/Src/app_line_seek.c
2024-07-21 08:13:13 +08:00

289 lines
7.9 KiB
C

#include "app_line_seek.h"
#include "bluetooth.h"
#include "buzzer.h"
#include "led.h"
#include "line_seek.h"
#include "main.h"
#include "motor.h"
#include "path_plan.h"
#include "stm32f1xx_hal_tim.h"
#include "syscalls.h"
#include "tim.h"
#include "timer.h"
#define LOW_TUNE_SPEED -5
#define LOW_SPEED 35
#define MID_SPEED 40
#define HIGH_SPEED 45
#define MIN_TURN_TIME 200 // 最小转直角时间
#define MIN_CROSSING_TIME 300 // 最小走十字路口时间
#define MIN_TUNE_TIME 30 // 最小微调时间
typedef enum
{
MOVE_STRAIGHT, // 直行
TURN_LEFT, // 左转
TURN_RIGHT, // 右转
TUNE_LEFT, // 左微调
TUNE_RIGHT, // 右微调
TURN_LEFT_BIG,
TURN_RIGHT_BIG,
MOVE_STOP
} MoveState;
static MoveState state, preState; // 运动状态
int turn_time; // 转弯时间
int is_crossing; // 是否正在走十字路口
static timer_event_id = -1;
// 每1ms一次回调
void LINESEEK_TURN_TIME()
{
if (turn_time < INT16_MAX)
{
turn_time++;
}
}
// 巡线功能初始化
void LineSeek_Init(void)
{
// 注册定时器事件
TIMER_AddLoopEvent(EVENT_LINESEEK, LINESEEK_TURN_TIME, 1);
}
void LineSeek_Start(void)
{
if (state == MOVE_STOP)
{
state = MOVE_STRAIGHT;
}
}
void LineSeek_Stop(void)
{
state = MOVE_STOP;
}
void App_LineSeek(void)
{
// LineSeek_GetStatusStr();
// if (state != MOVE_STOP)
// {
// BLUETOOTH_Send("line_seek state:%d, line_seek: %s\n", state, LineSeek_Status);
// // BLUETOOTH_Send("line_seek: %s \n", LineSeek_Status);
// }
// printf("%s %d \n", LineSeek_Status, turn_time);
// return;
if (turn_time > MIN_CROSSING_TIME)
{
is_crossing = 0;
}
if (is_crossing && GetCurrentDirection() == STRAIGHT)
{
LineSeek_Status[0] = '1';
LineSeek_Status[3] = '1';
}
if (LineSeek_Equals("0000") && !is_crossing && state != MOVE_STOP) // 十字路口
{
Hanlde_Crossroad();
return;
}
switch (state)
{
case MOVE_STRAIGHT: // 直行
MOTOR_SetDuty(HIGH_SPEED, HIGH_SPEED);
LED_SetDuty(0, 255, 0);
if (LineSeek_Equals("1011")) // 左微调
{
state = TUNE_LEFT;
}
else if (LineSeek_Equals("1101")) // 右微调
{
state = TUNE_RIGHT;
}
else if (LineSeek_Equals("0001")) // 左直角
{
turn_time = 0;
state = TURN_LEFT;
}
else if (LineSeek_Equals("1000")) // 右直角
{
turn_time = 0;
state = TURN_RIGHT;
}
else if (LineSeek_Equals("0xx1")) // 左锐角
{
state = TURN_LEFT_BIG;
}
else if (LineSeek_Equals("1xx0")) // 右锐角
{
state = TURN_RIGHT_BIG;
}
else if (LineSeek_Equals("1111")) // 冲出去了,使用上一个转向
{
state = preState;
}
break;
case TURN_LEFT: // 左直角
BUZZER_StartTimed(200);
LED_StartNTimes(3, 100, 50, 0, 0, 255);
MOTOR_SetDuty(-HIGH_SPEED, HIGH_SPEED);
if (LineSeek_Equals("1001") &&
((preState != TUNE_LEFT && turn_time >= MIN_TURN_TIME - 1) ||
(preState == TUNE_LEFT && turn_time >= MIN_TUNE_TIME))) // 直行
{
state = MOVE_STRAIGHT;
preState = TURN_LEFT;
is_crossing = 0;
}
else if (LineSeek_Equals("xxx0") && turn_time < MIN_TURN_TIME && !is_crossing) // 侧丁字路口
{
preState = TUNE_RIGHT;
Hanlde_Crossroad();
}
else if (LineSeek_Equals("xxx0") && !is_crossing) // 转过头了
{
turn_time = MIN_TURN_TIME;
state = TURN_RIGHT;
preState = TURN_LEFT;
}
break;
case TURN_RIGHT: // 右直角
BUZZER_StartTimed(200);
LED_StartNTimes(3, 100, 50, 0, 0, 255);
MOTOR_SetDuty(HIGH_SPEED, -HIGH_SPEED);
if (LineSeek_Equals("1001") &&
((preState != TUNE_RIGHT && turn_time >= MIN_TURN_TIME - 1) ||
(preState == TUNE_RIGHT && turn_time >= MIN_TUNE_TIME))) // 直行
{
state = MOVE_STRAIGHT;
preState = TURN_RIGHT;
is_crossing = 0;
}
else if (LineSeek_Equals("0xxx") && turn_time < MIN_TURN_TIME && !is_crossing) // 侧丁字路口
{
preState = TUNE_LEFT;
Hanlde_Crossroad();
}
else if (LineSeek_Equals("0xxx") && !is_crossing) // 转过头了
{
turn_time = MIN_TURN_TIME;
state = TURN_LEFT;
preState = TURN_LEFT;
}
break;
case TURN_LEFT_BIG: // 左锐角
MOTOR_SetDuty(-MID_SPEED, MID_SPEED);
if (LineSeek_Equals("0001")) // 左直角
{
turn_time = 0;
state = TURN_LEFT;
preState = TURN_LEFT_BIG;
}
else if (LineSeek_Equals("xxx0")) // 转过头了
{
state = TUNE_RIGHT;
// preState = TURN_LEFT_BIG;
}
break;
case TURN_RIGHT_BIG: // 右锐角
MOTOR_SetDuty(MID_SPEED, -MID_SPEED);
if (LineSeek_Equals("1000")) // 右直角
{
turn_time = 0;
state = TURN_RIGHT;
preState = TURN_RIGHT_BIG;
}
else if (LineSeek_Equals("0xxx")) // 转过头了
{
state = TUNE_LEFT;
preState = TURN_RIGHT_BIG;
}
break;
case TUNE_LEFT: // 左微调
MOTOR_SetDuty(LOW_TUNE_SPEED, HIGH_SPEED);
if (LineSeek_Equals("x00x"))
{
state = MOVE_STRAIGHT;
}
else if (LineSeek_Equals("0xx1")) // 左转
{
turn_time = 0;
state = TURN_LEFT;
preState = TUNE_LEFT;
}
else if (LineSeek_Equals("1xx0")) // 右转
{
turn_time = 0;
state = TURN_RIGHT;
preState = TUNE_LEFT;
}
break;
case TUNE_RIGHT: // 右微调
MOTOR_SetDuty(HIGH_SPEED, LOW_TUNE_SPEED);
if (LineSeek_Equals("x00x"))
{
state = MOVE_STRAIGHT;
}
else if (LineSeek_Equals("0xx1")) // 左转
{
turn_time = 0;
state = TURN_LEFT;
preState = TUNE_RIGHT;
}
else if (LineSeek_Equals("1xx0")) // 右转
{
turn_time = 0;
state = TURN_RIGHT;
preState = TUNE_RIGHT;
}
break;
case MOVE_STOP:
MOTOR_Stop();
break;
default:
state = MOVE_STRAIGHT;
MOTOR_SetDuty(MID_SPEED, MID_SPEED);
break;
}
// printf("curr state: %d \n", state);
}
void Hanlde_Crossroad(void)
{
// 开启蜂鸣器
// BUZZER_StartTimed(100);
// 根据规划的路径进行决断
is_crossing = 1;
turn_time = 0;
int direction = GetNextDirection();
switch (direction)
{
case STRAIGHT:
state = MOVE_STRAIGHT;
break;
case LEFT:
state = TURN_LEFT;
break;
case RIGHT:
state = TURN_RIGHT;
break;
default:
state = TURN_RIGHT;
break;
}
// printf("state: %d, dir: %d \n", state, direction);
}